#include <dml/dml.h>

/*

Class : Astroid
Date : 11/7/2008
Description :
    This is the object astroid with functions: init, update, and draw.

*/


class astroid
{
    private:
    float x,y,z;
    float speed;    
    
    //10 models met texture.
    s_bitmap texture[3];
    int textureid[3];
    s_mesh model[3];

    public:

    void init(float x, float y, float z, int speed);
    void update();
    void draw();

};
